Tag Archives: troubleshooting

Convert Maya files to open in older versions of Maya!

You’ve got a Maya 2018 file, but you need to import it into Maya 2014. Just trying to open it in 2014 doesn’t work. And if you export it as an FBX, you might lose a lot of important data, like lighting, materials, deformers, etc.

But there is a trick to convert Maya files to open in old versions of Maya!

Continue reading Convert Maya files to open in older versions of Maya!

Why are triangles bad when modeling?

So: why are triangles bad when poly modeling? This is a common question posed to me. And if you’ve watched any of my videos, you know I use tris from time to time. But a lot of people will tell you they should always be avoided. What’s really going on here? Continue reading Why are triangles bad when modeling?