I’m James Taylor and this is my blog on 3D art. I want to make the world a better looking place. Isn’t that what artists do?

Right now I work in the game industry as an art director. I’ve also taught 3D art creation at the university level. I’ve been creating digital art since the 90s. I’ve been a web designer, an animator, and an art director. I’ve created characters, environments, special effects, lighting, compositing, visual effects, and more.

I also happen to have worked on a lot of different video games:

  • credited titles:
  • Mortal Kombat vs. DC Universe
  • Blitz: The League 2
  • Game Party 2
  • NBA Ballers Chosen One
  • Game Party
  • John Woo presents Stranglehold
  • Mortal Kombat: Armageddon
  • Mortal Kombat: Unchained
  • NBA Ballers: Phenom
  • Blitz: The League
  • Karaoke Revolution Party
  • Mortal Kombat: Shaolin Monks
  • The Matrix: Path of Neo
  • Psi-Ops: The Mindgate Conspiracy
  • Karaoke Revolution Volume 3
  • Karaoke Revolution Volume 2
  • Mortal Kombat: Deception
  • NBA Ballers
  • Karaoke Revolution
  • Secret Service: Security Breach
  • Amplitude
  • RedCard 20-03

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5 thoughts on “About”

  1. can you please upload tutorial about body skin texturing with using mudbox and sculpting in maya as well
    that would be very gret

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JAMES TAYLOR's 3D game art tutorials – Maya / Mudbox / Mental Ray / Photoshop