Maya is a very complicated program with a lot of depth – a beginner could spend forever going through each individual menu and option. Here are some tips to get up and running in Maya more quickly!
Need a quick lighting solution to show off your models or animation? Physical Sun and Sky is different than most things in Maya and Mental Ray: it’s easy to use, and it looks good right out of the box. Continue reading the ‘Make Cool’ button: Maya Physical Sun and Sky tutorial
Image Based lighting is the technique pros use to create lighting for their film effects shots. And now that the Maya 2015 Image Based Lighting is easier to use and quicker to implement than ever before, you’ve got no excuse not to use it! Continue reading Maya 2015 Image Based Lighting
Subsurface scattering is a complicated shader effect that makes skin look alive. But creating subsurface scattering shaders for skin has always been a little bit like black magic – until now.
Mental Ray’s new MILA material in Maya 2015 is a layered library shader that improves performance and flexibility. Wait, why do you care? What’s wrong with Blinn??? Continue reading Start using the new MILA material in Maya 2015