In part one of the Mudbox character sculpting tutorial, we focused on creating the base shape. Now our goal is creating super high-resolution detail, a must for a character sculpt to stand out in a portfolio.
This multi-part tutorial will cover Mudbox character sculpting, adding high-resolution detail, painting textures, and more. We begin with creating the basic shape of the character, and then detailing the character via sculpting! Continue reading Mudbox Character Sculpting tutorial – CREATION
Art in games and film demand ultra-detailed surfaces. And the most important kind of surface is the skin on a person’s face. If you want to succeed as an artist, it is absolutely vital that you be able to create this detail. But how? Continue reading Face sculpting in Mudbox 2015
If you’ve played any recently, you know there are two types of guys in video games – ripped superheroes, and bulging Hulks. Check this vid for the process I use to sculpt characters like this in Mudbox. Continue reading Sculpting muscles in Mudbox 2015
Here’s another short video, I go over the process of creating a zipper stamp for Mudbox. I also include the stamp as a download! Continue reading Zipper stamp for Mudbox
Here’s a short vid showing the creation of a character head in Mudbox, starting from the default base head.
Continue reading Head Sculpting Vid
Want to create super-detailed sculpts in just seconds? You need to use VDMs!
Continue reading Using Vector Displacement Maps in Mudbox
Another quick Mudbox sculpting tutorial video.
Continue reading Mudbox Sculpting Tutorial – ‘Butler’
Ever wondered how to reverse-engineer the art that goes into AAA games? Follow along as I describe my process
I’ve created a video version of the tutorial! Check it out!! Continue reading Borderlands style texture creation