Comic book lines
Let’s talk about lines for a moment. Line weight and gesture is very important to this art style. Below we see three different line weights, 2 wrong and 1 right.
The first line is too straight – created using the line tool, it lacks the organic feel that Borderlands calls for.
The second is hand drawn and is more organic, but the ends are too blunt and clumsy looking.
The last line is hand drawn, organic, with tapered end. Creating tapered lines is easiest using a pressure sensitive brush and a stylus.
The same effect can be created by erasing away some of the line to manually create the taper. This taper is especially important on finer lines, like the cross-hatching.
Back to the pants.
Next was the cross-hatching. Following comic-book art again, I used cross-hatch to create shadow under wrinkles.
Note the difference in line weight – the main ‘structural’ lines are thicker and heavier. The cross-hatch lines are thinner and lighter.
Then I added some shadow and highlight overlay layers. I wasn’t happy with the result though – the shapes were looking too made up.
However, I wanted to focus on texture creation, not sculpt detail. So I turned to something just as good, photo reference!