People argue whether Mudbox or ZBrush is best for sculpting – but no one argues about which is the better texture painting package. Mudbox is the best, hands down – and we can use its tool set to create amazing, photoreal textures quickly and easily.
Did you know that there is an easy, push-button solution for UV mapping in Maya? A tool that automates the entire process of UV mapping? I can show you a way of easy UV mapping in Maya, using a tool so easy that a beginner can master it in seconds. Continue reading Easy UV mapping in Maya 2015 and 2016→
The head is the single most complicated challenge for an artist. Not only do you have to make an aesthetically appealing model, but there are tons of technical requirements that most artists don’t stop to think about. Learning how to model a head for animation the right way means knowing how to find the balance. Continue reading Learn to model a head for animation the right way→
In part one of the Mudbox character sculpting tutorial, we focused on creating the base shape. Now our goal is creating super high-resolution detail, a must for a character sculpt to stand out in a portfolio.
This multi-part tutorial will cover Mudbox character sculpting, adding high-resolution detail, painting textures, and more. We begin with creating the basic shape of the character, and then detailing the character via sculpting! Continue reading Mudbox Character Sculpting tutorial – CREATION→
Hiring artists isn’t like the hiring process for any other job. After all, the hiring manager can see what you can do right away, from your portfolio. That means your portfolio needs to impress – but that isn’t all that it needs to do.
Art in games and film demand ultra-detailed surfaces. And the most important kind of surface is the skin on a person’s face. If you want to succeed as an artist, it is absolutely vital that you be able to create this detail. But how? Continue reading Face sculpting in Mudbox 2015→
If you’ve played any recently, you know there are two types of guys in video games – ripped superheroes, and bulging Hulks. Check this vid for the process I use to sculpt characters like this in Mudbox. Continue reading Sculpting muscles in Mudbox 2015→
JAMES TAYLOR's 3D game art tutorials – Maya / Mudbox / Mental Ray / Photoshop