There’s nothing worse than sending out your portfolio and getting zero response. And if you are trying to get a job in the game industry, this is going to happen. What can you do to improve your game industry portfolio to the point it gets responses? Continue reading How to get hired with your game industry portfolio
You want to get a job in the game industry? So does everyone else! The competition is stiff. So you need a really good strategy to approach your job search. I will tell you what worked for me – and the people I’ve hired! Continue reading How to get a job in the game industry – the search
This is a classic conflict – Maya vs Blender. It seems like it’s easiest to get started with Blender – it’s free, you can download it right now, and there are lots of tutorials online.
But is Blender really the best package for a beginner to learn? Continue reading Maya vs Blender: what should a beginner learn?
When I was looking to become a game artist back in the day, things were easy. Not many people knew the software, and even fewer were actually good artists! Breaking into the game industry then meant I was hired as an ‘artist’ – a catch-all position that meant that I would be doing a little of everything.
Nowadays the landscape is completely different. Competition for game jobs is absolutely cut-throat. On top of that, 3D art is becoming every more complicated! How can a noob possibly make it? Continue reading Want to become a game artist? Specialize!
From reader Ashan, a question about character artist degrees and portfolio work:
I was hoping you could provide some answers for questions I’ve been having – if I wanted to become a character artist, would a degree in digital art/art be more valuable than a solid portfolio?
So: are character artist degrees more important than a portfolio?
Hiring artists isn’t like the hiring process for any other job. After all, the hiring manager can see what you can do right away, from your portfolio. That means your portfolio needs to impress – but that isn’t all that it needs to do.