Tag Archives: beginners

is a t-pose for characters a good idea?

The common thinking is that starting with a T-Pose for characters is the best way of building a model. However, after years of experience, I don’t use a T-Pose any more.  In fact, I think modeling in a T-Pose is a terrible idea, and results in characters that don’t look right or deform correctly. Why?

Continue reading is a t-pose for characters a good idea?

Why are triangles bad when modeling?

So: why are triangles bad when poly modeling? This is a common question posed to me. And if you’ve watched any of my videos, you know I use tris from time to time. But a lot of people will tell you they should always be avoided. What’s really going on here? Continue reading Why are triangles bad when modeling?

Mudbox tips for beginners

New to Mudbox? Knowing Maya or Max gives you a head start, but like all software, Mudbox has its own quirks.

I’ve assembled this list of Mudbox tips for beginners, based on my experience using the program since version 1. It should help you use the program more effectively! Continue reading Mudbox tips for beginners

Easy UV mapping in Maya 2015 and 2016

Did you know that there is an easy, push-button solution for UV mapping in Maya? A tool that automates the entire process of UV mapping? I can show you a way of easy UV mapping in Maya, using a tool so easy that a beginner can master it in seconds. Continue reading Easy UV mapping in Maya 2015 and 2016