character modeling tutorial

Maya Character Modeling Tutorial

Part 2 – Hands, Feet, and Details

Upping mesh resolution.

In this next video I start looking at the smoothed mesh. I want to use Maya’s smooth proxy here (the ‘3’ key), rather than actually smoothing my mesh. Remember, the more verts I add to my model, the harder I have to work to make changes!

Hands and Feet:

This second video also covers creation of basic hands and feet. In a shocking twist, I don’t use cylinders! What do I use instead? Well you’ll just have to watch and find out. SUSPENSE!!!

Next page: the head and face, the biggest modeling challenge in the body!

5 thoughts on “Maya Character Modeling Tutorial”

  1. The links do not work at all. Could you please send me a youtube link to see how i can texture my model?

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